Fall 2013
Instructor: Justin Waddell
Email: justin.waddell@acad.ca
Course: MADT 101 A – Exploring
Digital Environments
Assignment: Movements
Assigned: Sept. 17th, 2013.
Due Date: Sept. 24th, 2013 (1 Week).
Description:
Students are required to
work in groups to sketch, build, animate, and install a series of animations
that demonstrate specific camera movements.
Concept and Structure:
Building on the skills
acquired while completing the previous assignment, “.gif Animations” students are to consider the various types of
camera movements and how they can be demonstrated using computer generated
animations in Photoshop. Aspects to consider are structural elements (or
characters), environment, depth, angle, speed, duration, and ultimately
movement.
Objectives:
· To
consider movement and rhythm (time).
· To
construct illusionistic space.
· To
work with Adobe CS6 (Bridge, Photoshop, layers, animation) and to become more
comfortable in a digital environment.
· To
work collaboratively within a group.
Process:
·
Students will have class time on Sept. 17th
to work within a group (4 members) and begin to workshop, develop, and build elements
for their animations.
·
It is important that each group agree on the
shared elements of the animation in advance of working independently.
Consistency across elements can include colours, shapes, textures, etc. Think
of the elements as characters. How might they help tell a story or set a tone?
·
The elements will be shared/exchanged in the
class Google Groups page. Each element will be loaded to a specific folder
within the page. This will help facilitate the sharing of media.
·
When developing your elements and media you
will need to consider what elements will be in the fore, mid, and background of
the composition. Also consider where in the frame these elements will appear as
well as their scale as this will effect the sense of illusionistic space (as
well as movement).
·
When considering your movements you will
want to decide on what shot angle you will be positioning the viewer: worm’s
eye, low, eye level, canted, high, bird’s eye, etc…
·
Groups are to complete a minimum of 10
animations based on the following movements (each animation is of a unique
movement)
o Stationary
camera and viewer
§ Static
(no movement), Pan (left/right), Tilt (up/down), Zoom (in/out), Pedestal
(up/down), Rack Focus (in/out).
o Moving
camera and viewer
§ Track
(in/out), Crab (left/right), Crane or Boom (combination of up/down and
left/right along a large fixed axis).
·
Completed animations are due by the end of
the day and uploaded to each groups respective folder on the class Google
Groups page. Animations will be under 5 seconds in length and with no one
dimension larger than 1080 pixels.
Resources:
http://pchs-tech.wikispaces.com/Camera+shots+%26+moves
http://www.youtube.com/watch?v=kUbHc626ndU